Cyberpunk 2077: Gangs of Night City
赛博朋克 2077:夜之城帮派
Lead a gang fighting for turf in Night City, with firefights on the street and runs on the Net, racing to 25 Street Cred.
- 1–4 players
- about 90 min
- Some thinking
- Strategy
- Adventure
- Building
The goal
Have the most Street Cred.
How it plays
- 1On your turn choose one of two things: Activate or Reclaim.
- 2Activate: spend 1 or 2 action discs. The six discs are Solos, Techies, Netrunners, build a hideout, upgrade a combat card, and one wild disc.
- 3Each kind of unit has its job: Solos start firefights, Techies seize opportunities and hire Edgerunners, Netrunners run the Net.
- 4Firefights use no dice: everyone involved plays a combat card face down, reveals together and compares firepower. Anyone without the highest firepower loses a unit.
- 5A Netrunner gains corporate secrets, goes deeper into the Net, then rolls the two NetWatch dice: a result at or below that depth's danger number triggers its consequences.
- 6Reclaim: take back all your spent discs, collect rewards from districts you control, and recruit one new unit per hideout.
How you win
When a gang reaches or passes 25 Street Cred, the game ends at the end of that turn and the gang with the most wins.
First time?
- Timing Reclaim matters: too early wastes actions, too late leaves you with nobody to send.
- More hideouts means more recruits each Reclaim, so build them early.
- Street Cred comes from several places: hideouts, opportunities and firefights. Don't rely on one.
Watch how to play
In EnglishOpen on YouTube