JJ Studios
Back on the shelf

Cyberpunk 2077: Gangs of Night City

赛博朋克 2077:夜之城帮派

Lead a gang fighting for turf in Night City, with firefights on the street and runs on the Net, racing to 25 Street Cred.

  • 1–4 players
  • about 90 min
  • Some thinking
  • Strategy
  • Adventure
  • Building

The goal

Have the most Street Cred.

How it plays

  1. 1On your turn choose one of two things: Activate or Reclaim.
  2. 2Activate: spend 1 or 2 action discs. The six discs are Solos, Techies, Netrunners, build a hideout, upgrade a combat card, and one wild disc.
  3. 3Each kind of unit has its job: Solos start firefights, Techies seize opportunities and hire Edgerunners, Netrunners run the Net.
  4. 4Firefights use no dice: everyone involved plays a combat card face down, reveals together and compares firepower. Anyone without the highest firepower loses a unit.
  5. 5A Netrunner gains corporate secrets, goes deeper into the Net, then rolls the two NetWatch dice: a result at or below that depth's danger number triggers its consequences.
  6. 6Reclaim: take back all your spent discs, collect rewards from districts you control, and recruit one new unit per hideout.

How you win

When a gang reaches or passes 25 Street Cred, the game ends at the end of that turn and the gang with the most wins.

First time?

  • Timing Reclaim matters: too early wastes actions, too late leaves you with nobody to send.
  • More hideouts means more recruits each Reclaim, so build them early.
  • Street Cred comes from several places: hideouts, opportunities and firefights. Don't rely on one.

Watch how to play

In EnglishOpen on YouTube