JJ Studios
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Dice Throne: Season One

骰子王座:第一季

Every hero has five dice and a deck of their own. Three rolls to make an attack, and the other side's health to zero.

  • 2–6 players
  • about 30 min
  • Easy to pick up
  • Two-player
  • Strategy
  • Fantasy

The goal

Bring your opponent's health to 0. One against one is the usual game; with more, play in teams or all against all.

How it plays

  1. 1Everyone picks a hero and takes its board, its 5 dice and its deck. You start with 50 health and 2 Combat Points, and draw 4 cards.
  2. 2Begin your turn with any upkeep effects, then income: gain 1 Combat Point and draw 1 card (the starting player skips income on the first turn).
  3. 3In a main phase spend Combat Points on cards: upgrades for the abilities on your board, or cards with effects of their own. You may also sell cards from your hand for 1 Combat Point each.
  4. 4Offensive roll: roll your 5 dice up to three times, keeping what you like and rerolling the rest, then activate one ability on your board that the dice make. Some cards change dice during the roll.
  5. 5If the attack can be defended, the target rolls their defensive ability to reduce it or hit back. A second main phase follows. At the end of your turn, sell cards down to 6 in hand.

How you win

When one side's health reaches 0, the other side wins.

First time?

  • An ultimate needs all five dice on one face; don't chase it at the cost of a reliable smaller attack.
  • Upgrades stay on your board for the rest of the game, so they pay most when played early.