JJ Studios
Back on the shelf

Night of the Ninja

Two ninja houses assassinate each other in the dark. You don't know who is on your side, and a round takes five minutes.

  • 4–11 players
  • about 20 min
  • Learn it in a minute
  • Bluffing
  • Party
  • Mystery & spies

The goal

Win rounds to collect honor tokens and be the first to 10 points.

How it plays

  1. 1Everyone gets a secret house card, Lotus or Crane, with a rank number on it; 1 is the highest. Look at your own but show nobody. With an odd number of players there is one Ronin who belongs to neither house.
  2. 2The draft: deal 3 ninja cards each, keep 1 and pass 2 to the left; from the 2 you receive keep 1 more and discard the other. Everyone ends up holding 2.
  3. 3Night falls in five phases, in order, and you may play a ninja card when its phase comes up: the Spy peeks at someone's house; the Mystic looks at a house and one ninja card; Tricksters each do something odd; the Blind Assassin kills a player without looking; the Shinobi looks at a house, then chooses whether to kill.
  4. 4Talk as much as you like during the night. Tell the truth or lie.
  5. 5At dawn everyone reveals their house. The house with the highest-ranked survivor wins the round, and every member of it, dead or alive, draws a face-down honor token worth 2 to 4 points.

How you win

The game ends when someone's honor tokens add up to 10 points. The highest score wins.

First time?

  • The Blind Assassin can't check first. Ask around before you strike, or you may kill your own side.
  • A high-ranked ninja is your house's best hope and the other house's favourite target.
  • Being killed isn't the end. If your house wins, you still score.

Watch how to play

In EnglishOpen on YouTube